Michael Rowe Jones

Technical artist & 3D generalist · New York

I'm a technical artist and 3D generalist in New York. I make stylized animation and tools that help artists control how their work looks and moves.

GraveShift is my solo Unreal Engine game. Its DrawnMotion tools combine stepped animation, character flattening, and artist-directed smears and multiples. I also built Blendlink to bring Blender scenes into websites, including the interactive desk on this portfolio.

My professional work includes freelance 3D animation and customer-facing web tools for The Paradox Process. I'm looking for technical-art and creative-development roles, and remain open to web development work.

Michael grinning on a couch, holding a very relaxed fluffy dog
I’m the one with the glasses.

Experience

  • Full-Stack Developer & Technical Director — The Paradox ProcessJune 2024 to July 2026
  • Freelance 3D Generalist — IndependentJune 2020 – June 2023
  • B.A. Political Science, Baruch College — summa cum laude2023

See the work

Get in touch

I’m open to full-time, contract, and freelance work. If my work fits what you’re building, I’d love to hear about it.